(Major update) Choose layout to use, auto variable creation, fixes and more! V1.1.6
(Mar/08/2023) v1.1.6 Big improvements and fixes
- Starting to implement new C# features thanks to the new Bakin compiler.
- You can learn a single item without the need to use a "comma" at the end.
- You can choose which layout to use before opening the crafting panel. (More information in "how to use").
- You can use the custom category "everything" to list all craftable items in a single category.
- It is possible to change the name of the "everything" category in the glossary.
- You can use craftable items without materials using $mats(none) or $mats().
- Added a button to create the necessary variables automatically.
- Added a button to create variables automatically.
- Fixed layout for 720P, it's included in the layouts file.
- Fixed minor bugs.
Files
Get Crafting System - Bakin Plugin
Crafting System - Bakin Plugin
Create items using materials!
Status | Released |
Category | Assets |
Author | Jagonz |
Tags | bakin, bakin-plugins, bakinplugins, bakinscripts, rpgbakin, rpgdeveloperbakin |
More posts
- Little bug fixMar 19, 2024
- Script version checker and bug fixesMar 04, 2024
- Crafting System UPDATE! (C# calls, bug fixes...)Mar 01, 2024
- Bug fixes and new featuresFeb 01, 2024
- New features and Premium merge! (1.6.0)Dec 07, 2023
- Update to last Bakin VersionOct 18, 2023
- Missing version and vew Premium versionSep 29, 2023
- Multiple custom categories and auto install buttonsMar 25, 2023
- Crafting System - Plugin realeased!Feb 10, 2023
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