Update 2.0.2 !
(AUG/14/2025) (2.0.2)
- You can now wait for the item's common event to finish.
(Useful for determining whether item creation will succeed or fail).
(You must turn off the following switch in your common event when it finishes: "wait event").
- New information variables: you can use them to obtain and display information about the item being crafted in the item's common event.
Example: "curCraftName" stores the name of the item being crafted.
- You can now choose not to obtain the crafted item (useful for events or quest systems).
- Option to keep the required item material in your inventory after crafting.
- You can now attach the "CraftingSystem.cs" script to common events to use C# calls. The system uses a method to identify the main script.
- Bug fix: The party train on the map was not updating when using a cast as a required material.
- Bug fix: Player movement locked at specific moments, either due to human error or Bakin event flow.
You will find detailed information in the user manual.
- Buf fix: Fixed GUI visual issue in the Japanese version.
Files
Get Crafting System - Bakin Plugin
Crafting System - Bakin Plugin
Create items using materials!
Status | Released |
Category | Assets |
Author | Jagonz |
Tags | bakin, bakin-plugins, bakinplugins, bakinscripts, rpgbakin, rpgdeveloperbakin |
More posts
- 2.0.4 Update (Steam version)1 day ago
- 2.0.1 Update!24 days ago
- Little bug fixMar 19, 2024
- Script version checker and bug fixesMar 04, 2024
- Crafting System UPDATE! (C# calls, bug fixes...)Mar 01, 2024
- Bug fixes and new featuresFeb 01, 2024
- New features and Premium merge! (1.6.0)Dec 07, 2023
- Update to last Bakin VersionOct 18, 2023
- Missing version and vew Premium versionSep 29, 2023